In Dinosaur Simulator, each Dinosaur has unique statistics. These stats are Health, Attack, Defense, and Speed. Some of the dinosaurs share their stats with others, although there are a few unique dinosaurs that don't share any of their stats with other dinosaurs, such as the Albino Terror, which has 30 health, 3 damage, 30 defense, and 22/27 speed. Although most skins share the same stats as their stock version (the version you start with when you unlock/buy it), certain skins will be stronger or weaker or just different stat-wise than their stock versions with the Giant Albino Baryonyx skin being an example of this. Although a dinosaur may deal a certain amount of damage, this damage is reduced by the defense so the chances of doing the maximum damage are usually low (you can only do maximum damage when the creature you're attacking has no defense). When swimming as a non-aquatic dinosaur/reptile, a dinosaur's speed stat will be reduced to about ⅕ of its normal speed. Also, when sprinting, the speed stat will increase by about 20%. Defense reduces the chances of bleeding when attacked. For example, an Ankylosaurus has 63 defense (it gives 28% damage reduction). If it's bitten, it has a 37% chance of bleeding as the bleeding chance is 100-[variable: dinosaurdefense].
The stats are:
- Attack – Represented as a red hexagon with a bite mark.
- Health – Represented as a light green hexagon with a heart.
- Defense – Represented as a light blue hexagon with a shield.
- Speed – Represented as a yellow hexagon with a footprint.