This is a page for any known glitches and bugs. This includes those which have been fixed and those that haven't.
If a glitch pertains to a certain type of dino, it should be listed on that dino's page rather than on here!
Speed glitch (water)-
Most of us know this one. You grab something in the water and zoom, off you go to the other side of the ocean/lake. A lot or times people use this to their advantage. Sometimes, with dinosaurs such as the deep jungle triceratops, they can do it without holding anything.
See Through Objects-
When playing the game, you can peek through objects such as walls or even other dinosaurs if you angle your screen just right. This glitch is very useful when hiding from predators who are outside while you are hiding in small spaces such as a cave.
Outside the Map-
Also known as the abyss, there are two known ways to get outside of the map; sky rocketing and underwater holes. Knowing how to get outside of the map can be useful, but if you come across the menu glitch, it can be very deadly as well. The outside of the map is a very plain and odly structured landscape that contains no plant or animal life whatsoever.
This glitch consists of a wide array of non-aquatic dinos that spawn underwater. These AI's most of the time are non-responsive or "dead" AIs, but they still have a full health bar. Though speculation still does occur, these AIs do not give any sort of special ability when consumed.
These are underwater spots that lead straight through into the abbyss.
The Flying Glitch-
Okay, not sure what the other dinosaur is, but if a dinosaur (Only one type of dino will work, can't remember which though) grabs a Headlessaurus and goes onto water with it, if they both start spamming the Q and spacebar, they'll start floating into the air. They can actually move around, but they'll always be going upwards, not being able to hover. You can also move around in the air.
Another flying glitch is if two barosaurus's sleep on each other. One will sleep while another will get up and then sleep again, the bottom barosaurus will wake up & will appear on top of the sleeping barosaurus and repeat.
Helicopter Glitch, aka carry any animal:
Get a large flying carnivore, (Doesn't have to be flying but it's more fun if it is) usually fantasy/kaiju quetz. Get any large carnivore/omnivore, and a small or baby dinosaur. Get the large land dinosaur to grab the tiny one, an then get the flying dinosaur to grab the tiny one too. The flying dino can go up into the air while grabbing a tiny dino, dangling a larger one below it. If you want it to be really awesome, get a pteranodon and a baby arizona. This also helps if you're going on trips as a pack and you need to get over hazardous terrain. Why walk and jump if you can take a helicopter!
Also, (speculation needed) There's no limit to how long the chain of animals being dangled below the flying one can be!
Initial Loading Screen-
This bug has been mentioned in the past by the creator of the game. It involves a very slow loading process whether the server joined by a user is new or old.
Returning to Menu-
This bug is more severe as it can result in the loss of a players dinosaur data. If repeatedly in combat or holding and item whilst clicking the menu button, it can freeze up causing a permanent spot in game until either death or until you leave the game. However, you can get out of this limbo by growing your creature into an adult or juvenile.
Known by users who purposely do this as a glitch, sky rocketing can be one of the deadliest bugs in the game. Sky rocketing occurs when your player is randomly launched above or below the map, which can lead to falling through the abyss or even landing in the death barrier.
This is an issue in which a user has trouble letting go of a held item.
On the Xbox version, a bug that exists makes players unable to type in a pack name during the creation screen, which in return does not allow the creation of the pack to go through.(This can happen very easy with a crocodile.)